Humanoid Control for Unity
v4
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Class Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
L
|
M
|
N
|
O
|
P
|
S
|
T
|
U
|
V
|
X
A
ArmSensor
(
Passer.Humanoid
)
AvatarManager
(
Passer.Humanoid
)
B
BodySkeleton
(
Passer.Tracking
)
BoolEvent
(
Passer
)
BoolEventHandlers
(
Passer
)
C
CollisionEventHandler
(
Passer
)
Controller
(
Passer
)
ControllerEventHandlers
(
Passer
)
ControllerInput
(
Passer
)
Controllers
(
Passer
)
ControllerSide
(
Passer
)
Counter
(
Passer
)
CustomArm
(
Passer.Humanoid
)
CustomHead
(
Passer.Humanoid
)
CustomLeg
(
Passer.Humanoid
)
CustomTorso
(
Passer.Humanoid
)
CustomTracker
(
Passer.Humanoid
)
D
Destroyer
(
Passer
)
E
EventHandler
(
Passer
)
EventHandlers
(
Passer
)
F
FloatEvent
(
Passer
)
FloatEventHandlers
(
Passer
)
FootTarget
(
Passer.Humanoid
)
FunctionCall
(
Passer
)
G
GameObjectEvent
(
Passer
)
GameObjectEventHandlers
(
Passer
)
H
Handle
(
Passer
)
HandSkeleton
(
Passer.Tracking
)
HandSocket
(
Passer.Humanoid
)
HandTarget
(
Passer.Humanoid
)
HeadSensor
(
Passer.Humanoid
)
HeadTarget
(
Passer.Humanoid
)
HipsTarget
(
Passer.Humanoid
)
HTCViveTrackerProfile
(
UnityEngine.XR.OpenXR.Features.Interactions
)
HumanoidAttachments
(
Passer
)
HumanoidButton
(
Passer.Humanoid
)
HumanoidControl
(
Passer.Humanoid
)
HumanoidButton.HumanoidEvent
(
Passer.Humanoid
)
HumanoidNetworking
(
Passer.Humanoid
)
HumanoidPreferences
(
Passer.Humanoid
)
HumanoidSensor
(
Passer.Humanoid
)
HumanoidSpawner
(
Passer.Humanoid
)
HumanoidSpawnPoint
(
Passer.Humanoid
)
HumanoidTarget
(
Passer.Humanoid
)
HumanoidTracker
(
Passer.Humanoid
)
HydraBaseStation
(
Passer.Tracking
)
HydraController
(
Passer.Tracking
)
I
ICerebellum
(
Passer
)
ICerebellumJoint
(
Passer
)
ICerebellumTarget
(
Passer
)
IHandCollisionEvents
(
Passer.Humanoid
)
IHandGrabEvents
(
Passer.Humanoid
)
IHandTouchEvents
(
Passer.Humanoid
)
IHandTriggerEvents
(
Passer.Humanoid
)
IHumanoidNetworking
(
Passer.Humanoid
)
InteractionEventHandler
(
Passer
)
InteractionPointer
(
Passer
)
IntEventHandler
(
Passer
)
IntEventHandlers
(
Passer
)
L
LeapHand
(
Passer.Humanoid
)
LeapHandSkeleton
(
Passer.Tracking
)
LeapMotion
(
Passer.Tracking
)
LeapTracker
(
Passer.Humanoid
)
M
MechanicalJoint
(
Passer
)
MenuManager
(
Passer
)
N
NetworkingStarter
(
Passer
)
O
Oculus
(
Passer.Tracking
)
OculusController
(
Passer.Tracking
)
OculusHandSkeleton
(
Passer.Tracking
)
OculusHmd
(
Passer.Tracking
)
P
FunctionCall.Parameter
(
Passer
)
Pose
(
Passer.Humanoid
)
Possessable
(
Passer
)
S
SceneManager
(
Passer
)
Sensor
(
Passer.Humanoid.Tracking
)
Sensor
(
Passer
)
SensorComponent
(
Passer.Tracking
)
Site
(
Passer
)
SiteBuilder
(
Passer
)
SiteNavigator
(
Passer
)
Socket
(
Passer
)
Spawner
(
Passer
)
SpawnPoint
(
Passer
)
T
Target
(
Passer
)
Telegrabber
(
Passer.Humanoid
)
Teleporter
(
Passer
)
TeleportTarget
(
Passer
)
Tracker
(
Passer.Tracking
)
TrackerComponent
(
Passer.Tracking
)
HTCViveTrackerProfile.TrackerComponentPaths
(
UnityEngine.XR.OpenXR.Features.Interactions
)
HTCViveTrackerProfile.TrackerUserPaths
(
UnityEngine.XR.OpenXR.Features.Interactions
)
Transportation
(
Passer
)
TriggerEventHandler
(
Passer
)
U
UnityXRHandSkeleton
(
Passer.Tracking
)
UnityXRTracker
(
Passer.Humanoid
)
V
Vector3Event
(
Passer
)
Vector3EventList
(
Passer
)
VisitorPossessions
(
Passer
)
ViveTrackerArm
(
Passer.Humanoid
)
ViveTrackerComponent
(
Passer.Tracking
)
ViveTrackerHead
(
Passer.Humanoid
)
ViveTrackerLeg
(
Passer.Humanoid
)
ViveTrackerTorso
(
Passer.Humanoid
)
X
HTCViveTrackerProfile.XRTracker
(
UnityEngine.XR.OpenXR.Features.Interactions
)
HTCViveTrackerProfile.XRViveTracker
(
UnityEngine.XR.OpenXR.Features.Interactions
)
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1.9.8