A joint target which is used to calculate how the joints need to move.
Inherited by Passer.Humanoid.Cerebellum.Cerebellum.Target.
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| void | SetPosition (Vector3 position, float confidence) |
| | Set the position of the target in world space with a confidence value.
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| |
| void | SetOrientation (Quaternion orientation, float confidence) |
| | Set the orientation of the target in world space with a confidence value.
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| |
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| Vector3 | position [get, set] |
| | The position of the target in world space.
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| |
| Vector3 | localPosition [get, set] |
| | The position of the target in the local space of the parent joint.
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| |
| Quaternion | orientation [get, set] |
| | The orientation of the target in world space.
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| Quaternion | localOrientation [get, set] |
| | The orientation fo the target in the local space of the parent joint.
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| |
◆ SetPosition()
| void Passer.ICerebellumTarget.SetPosition |
( |
Vector3 |
position, |
|
|
float |
confidence |
|
) |
| |
Set the position of the target in world space with a confidence value.
- Parameters
-
| position | The position of the target in world space |
| confidence | The confidence of the position in the range 0..1 |
◆ SetOrientation()
| void Passer.ICerebellumTarget.SetOrientation |
( |
Quaternion |
orientation, |
|
|
float |
confidence |
|
) |
| |
Set the orientation of the target in world space with a confidence value.
- Parameters
-
| orientation | The orientation of the target in world space |
| confidence | The confidence of the orientation in the range 0..1 |
◆ position
| Vector3 Passer.ICerebellumTarget.position |
|
getset |
The position of the target in world space.
The confidence will be set to 1 (maximum)
◆ localPosition
| Vector3 Passer.ICerebellumTarget.localPosition |
|
getset |
The position of the target in the local space of the parent joint.
The confidence will be set to 1 (maximum)
◆ orientation
| Quaternion Passer.ICerebellumTarget.orientation |
|
getset |
The orientation of the target in world space.
The confidence will be set to 1 (maximum)
◆ localOrientation
| Quaternion Passer.ICerebellumTarget.localOrientation |
|
getset |
The orientation fo the target in the local space of the parent joint.
The confidence will be set to 1 (maximum)
The documentation for this interface was generated from the following file:
- d:/Unity/Humanoid4/Humanoid4_Pro/Assets/humanoidcontrol4_pro/Runtime/HumanoidControl/Scripts/Cerebellum/ICerebellum.cs