Humanoid Control for Unity v4
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The Cerebellum interface defines the interface to control.
Inherited by Passer.Humanoid.Cerebellum.Cerebellum.
Public Member Functions | |
ICerebellumTarget | GetTarget (sbyte jointId) |
Retrieve the target for the joint. | |
ICerebellumJoint | GetJoint (sbyte jointId) |
Retrieve the joint. | |
ICerebellumTarget Passer.ICerebellum.GetTarget | ( | sbyte | jointId | ) |
Retrieve the target for the joint.
jointId | The identification of the joint |
ICerebellumJoint Passer.ICerebellum.GetJoint | ( | sbyte | jointId | ) |
Retrieve the joint.
jointId | The identification of the joint |