Humanoid Control for Unity v4
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Public Member Functions | List of all members
Passer.Destroyer Class Reference

Description

Destroyer of things.

Inherits MonoBehaviour.

Public Member Functions

void SelfDestroy ()
 Destroy this GameObject.
 
void Destroy (GameObject gameObject)
 Destroy the given GameObject.
 
void ApplicationQuit ()
 Exit the application.
 

Member Function Documentation

◆ Destroy()

void Passer.Destroyer.Destroy ( GameObject  gameObject)

Destroy the given GameObject.

Parameters
gameObjectThe GameObject to Destroy

The documentation for this class was generated from the following file: