Humanoid Control for Unity v4
|
Destroyer of things.
Inherits MonoBehaviour.
Public Member Functions | |
void | SelfDestroy () |
Destroy this GameObject. | |
void | Destroy (GameObject gameObject) |
Destroy the given GameObject. | |
void | ApplicationQuit () |
Exit the application. | |
void Passer.Destroyer.Destroy | ( | GameObject | gameObject | ) |
Destroy the given GameObject.
gameObject | The GameObject to Destroy |