Humanoid Control for Unity v4
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Public Attributes | Protected Member Functions | List of all members
Passer.InteractionEventHandler Class Reference

Description

Implements behaviour using interaction.

Inherits MonoBehaviour.

Public Attributes

BoolEventHandlers focusHandlers
 
BoolEventHandlers clickHandlers
 

Protected Member Functions

virtual void Update ()
 

Member Data Documentation

◆ focusHandlers

BoolEventHandlers Passer.InteractionEventHandler.focusHandlers
Initial value:
= new BoolEventHandlers() {
id = 0,
label = "Focus Event",
tooltip =
"Call functions using the interaction focus\n" +
"Parameter: the object having focus",
eventTypeLabels = new string[] {
"Never",
"On get focus",
"On lost focus",
"While in focus",
"While not in focus",
"On focus change",
"Always"
},
}

◆ clickHandlers

BoolEventHandlers Passer.InteractionEventHandler.clickHandlers
Initial value:
= new BoolEventHandlers() {
id = 1,
label = "Click Event",
tooltip =
"Call functions using the interaction click\n" +
"Parameter: the click state",
eventTypeLabels = new string[] {
"Never",
"On click down",
"On click up",
"While clicking",
"While not clicking",
"On click change",
"Always"
},
}

The documentation for this class was generated from the following file: