Humanoid Control for Unity v4
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A sensor used to track an object.
Public Member Functions | |
virtual void | Start (Transform targetTransform) |
virtual void | Update () |
virtual void | ShowSensor (bool shown) |
Public Attributes | |
bool | enabled |
Target | target |
Tracker | tracker |
SensorComponent | sensorComponent |
The sensor used for tracking. | |
Properties | |
virtual Tracker.Status | status [get, set] |
virtual string | name [get] |