Humanoid Control for Unity v4
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Classes | Enumerations
Passer.Tracking Namespace Reference

Classes

class  BodySkeleton
 The representation of a tracked body. More...
 
class  HandSkeleton
 The representation of a tracked hand. More...
 
class  HydraBaseStation
 A Razer Hydra hand tracking device. More...
 
class  HydraController
 An Razer Hydra controller. More...
 
class  LeapHandSkeleton
 A hand tracked by LeapMotion. More...
 
class  LeapMotion
 A representation of the real-world LeapMotion camera. More...
 
class  Oculus
 The Oculus Device. More...
 
class  OculusController
 An Oculus controller. More...
 
class  OculusHandSkeleton
 A hand from Oculus hand tracking. More...
 
class  OculusHmd
 The Oculus Head Mounted Device. More...
 
class  SensorComponent
 A sensor component is used to add tracking to a transform. More...
 
class  Tracker
 A tracker. More...
 
class  TrackerComponent
 Generic Tracking device. More...
 
class  UnityXRHandSkeleton
 HandSkeleton component for hand tracking with UnityXR. More...
 
class  ViveTrackerComponent
 A representation of a real-world Vive Tracker. More...
 

Enumerations

enum  TrackerId {
  Oculus , SteamVR , WindowsMR , LeapMotion ,
  Kinect1 , Kinect2 , OrbbecAstra , Realsense ,
  RazerHydra , Optitrack , Tobii
}