![]() |
Humanoid Control for Unity v4
|
A sensor used to track an object.
Public Member Functions | |
| virtual void | Start (Transform targetTransform) |
| virtual void | Update () |
| virtual void | ShowSensor (bool shown) |
Public Attributes | |
| bool | enabled |
| Target | target |
| Tracker | tracker |
| SensorComponent | sensorComponent |
| The sensor used for tracking. | |
Properties | |
| virtual Tracker.Status | status [get, set] |
| virtual string | name [get] |