| _showRealObjects (defined in Passer.Target) | Passer.Target | protected |
| animator (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| antilatency (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| astra (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| CheckGrounded() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| ClearBones() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
| CopyRigToTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| CopyTargetToRig() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| CreateTarget(FootTarget oldTarget) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| custom (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| DetermineTarget(HumanoidControl humanoid, bool isLeft) | Passer.Humanoid.FootTarget | static |
| DrawAvatarBone(TargetedBone bone, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| DrawAvatarBone(BoneTransform bone, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| DrawAvatarRig(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
| DrawTarget(Confidence confidence, Transform target, Vector3 direction, float length) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| DrawTargetBone(TargetedBone bone, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| DrawTargetBone(TargetTransform target, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| DrawTargetRig(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
| DrawTensionGizmo(TargetedBone targetedBone) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | protectedvirtual |
| DrawTensions() (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | virtual |
| foot (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| FootTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| GetBoneId(bool isLeft, LegBones armBone) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| GetDefaultBone(Animator rig, ref Transform boneTransform, Bone boneId, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| GetDefaultBone(Animator rig, ref Transform boneTransform, HumanBodyBones boneID, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| GetDefaultBone(Animator rig, ref Transform boneTransform, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| GetDefaultTarget(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| GetDefaultTargetBone(Animator rig, ref Transform boneTransform, Bone boneID, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| GetTargetBone(LegBones boneID) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| ground (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| groundDistance (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| groundEvent | Passer.Humanoid.FootTarget | |
| groundNormal (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| groundTranslation (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| humanoid (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | |
| InitAvatar() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| InitComponent() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
| InitializeTrackingConfidence() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| InitSensors() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| InitSubTargets() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protected |
| IsInitialized(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| IsInTPose() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| isLeft (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| jointLimitations (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| kinect1 (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| kinect2 (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| kinect4 (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| legAnimator (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| legMovements (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| lowerLeg (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| main (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| MatchTargetsToAvatar() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| maxFootAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxLeftFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxLeftLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxLeftToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxLeftUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxLowerLegAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxRightFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxRightLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxRightToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxRightUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxToesAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| maxUpperLegAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minLeftFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minLeftLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minLeftToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minLeftUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minRightFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minRightLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minRightToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| minRightUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| NewComponent(HumanoidControl _humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
| OnDrawGizmos() (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | |
| OnDrawGizmosSelected() (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | |
| optitrack (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| otherFoot (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| physics (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| RetrieveBones() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| rotationSpeedLimitation | Passer.Humanoid.FootTarget | |
| SetColliderToTrigger(GameObject obj) (defined in Passer.Target) | Passer.Target | static |
| SetColliderToTrigger(Rigidbody rb) (defined in Passer.Target) | Passer.Target | static |
| SetRotation(Transform transform, Rotation orientation) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| SetTarget(HumanoidControl humanoid, Transform targetTransform, bool isLeft) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
| ShowControllers(bool shown) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| showRealObjects | Passer.Target | |
| side (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| slidePrevention | Passer.Humanoid.FootTarget | |
| soleThicknessFoot (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| soleThicknessToes (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| StartSensors() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
| StartTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| StopSensors() (defined in Passer.Target) | Passer.Target | virtual |
| toes (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| ToQuaternion(Rotation orientation) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| ToRotation(Quaternion quaternion) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| ToVector(Vector3 vector3) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| ToVector3(Vector position) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
| UnsetColliderToTrigger(List< Collider > colliders) (defined in Passer.Target) | Passer.Target | static |
| UnsetColliderToTrigger(List< Collider > colliders, Collider collider) (defined in Passer.Target) | Passer.Target | static |
| UpdateEvents() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
| UpdateMovements(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| UpdateSensors() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
| UpdateSensorsFromTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| UpdateTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| upperLeg (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
| viveTracker (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |