Humanoid Control for Unity v4
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Passer.Humanoid.ArmSensor Member List

This is the complete list of members for Passer.Humanoid.ArmSensor, including all inherited members.

_localSensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_localSensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_name (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorstatic
_positionConfidencePasser.Humanoid.Tracking.Sensorprotected
_rotationConfidence (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_sensor2TargetPositionPasser.Humanoid.Tracking.Sensorprotected
_sensor2TargetRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_sensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_sensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
ArmConfidence(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensor
CalculateBoneRotation(Vector bonePosition, Vector parentBonePosition, Vector upDirection) (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorstatic
CheckSensor(HandTarget _handTarget)Passer.Humanoid.ArmSensorvirtual
CheckSensorTransform(Transform targetTransform, bool isLeft) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensor
CheckSensorTransform() (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorvirtual
CreateHandSkeleton(bool isLeft, bool showRealObjects) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
CreateSensorTransform(Transform targetTransform, bool isLeft) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorvirtual
CreateSensorTransform(string resourceName, Vector3 sensor2TargetPosition, Quaternion sensor2TargetRotation) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
CreateSensorTransform() (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotectedvirtual
CreateSensorTransform(Transform targetTransform, string resourceName, Vector3 _sensor2TargetPosition, Quaternion _sensor2TargetRotation) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotected
devicePasser.Humanoid.Tracking.Sensor
FindHandSkeleton(bool isLeft) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
GetTargetPosition(Transform sensorTransform) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotected
GetTargetRotation(Transform sensorTransform) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotected
handSkeletonPasser.Humanoid.ArmSensor
handTargetPasser.Humanoid.ArmSensorprotected
humanoidPasser.Humanoid.ArmSensorprotected
HumanoidSensor() (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensor
ID enum name (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
Init(HandTarget handTarget) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorvirtual
InitController(SerializedProperty sensorProp, HandTarget handTarget) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensor
InverseTransformPointUnscaled(Transform transform, Vector3 position) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorstatic
localSensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
localSensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
name (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensor
positionConfidence (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
RefreshSensor() (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorvirtual
RemoveController(SerializedProperty sensorProp) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensor
RemoveSensorTransform() (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotected
rotationConfidence (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
Sensor(DeviceView _device)Passer.Humanoid.Tracking.Sensor
sensor2TargetPosition (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensor
sensor2TargetRotation (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensor
sensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
sensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
SetSensor2Target() (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorvirtual
SetSensor2Target(Vector3 targetPosition, Quaternion targetRotation) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorvirtual
ShowSensor(HumanoidTarget target, bool shown) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorvirtual
Start(HumanoidControl _humanoid, Transform targetTransform) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorvirtual
statusPasser.Humanoid.Tracking.Sensor
Stop() (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorvirtual
tracker (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensor
TransformPointUnscaled(Transform transform, Vector3 position) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotectedstatic
Update()Passer.Humanoid.HumanoidSensorvirtual
UpdateArm(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotected
UpdateFingerBoneFromSkeleton(Transform targetTransform, Finger finger, FingerBone fingerBone) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
UpdateFingers(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
UpdateForearm(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
UpdateHand(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
UpdateHandFromSkeleton() (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
UpdateHandTargetTransform(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
UpdateIndexFingerFromSkeleton() (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotected
UpdateLittleFingerFromSkeleton() (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotected
UpdateMiddleFingerFromSkeleton() (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotected
UpdateRingFingerFromSkeleton() (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotected
UpdateSensor() (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
UpdateSensorTransform(Tracking.Sensor sensor) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotected
UpdateSensorTransformFromTarget(Transform targetTransform) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorvirtual
UpdateShoulder(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotected
UpdateTarget(HumanoidTarget.TargetTransform target, Transform sensorTransform) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotectedvirtual
UpdateTarget(HumanoidTarget.TargetTransform target, SensorComponent sensorComponent) (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotectedvirtual
UpdateTargetTransform() (defined in Passer.Humanoid.HumanoidSensor)Passer.Humanoid.HumanoidSensorprotectedvirtual
UpdateThumbFromSkeleton() (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
UpdateUpperArm(Humanoid.Tracking.ArmSensor armSensor) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorprotectedvirtual
Vibrate(float length, float strength) (defined in Passer.Humanoid.ArmSensor)Passer.Humanoid.ArmSensorvirtual