Humanoid Control for Unity
v4
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Here is a list of all documented variables with links to the class documentation for each member:
- s -
scaling :
Passer.Humanoid.HumanoidControl
sceneNames :
Passer.SceneManager
sendRate :
Passer.NetworkingStarter
sensorComponent :
Passer.Sensor
serverIpAddress :
Passer.NetworkingStarter
serverType :
Passer.NetworkingStarter
show :
Passer.Tracking.BodySkeleton
,
Passer.Tracking.HandSkeleton
showAvatarRig :
Passer.Humanoid.HumanoidControl
showMuscleTension :
Passer.Humanoid.HumanoidControl
showRealObjects :
Passer.Humanoid.HumanoidControl
showTargetRig :
Passer.Humanoid.HumanoidControl
side :
Passer.Humanoid.HandTarget
sidewardSpeed :
Passer.Humanoid.HumanoidControl
singleInstance :
Passer.Spawner
slidePrevention :
Passer.Humanoid.FootTarget
socket :
Passer.Handle
socketTag :
Passer.Socket
spawnAtStart :
Passer.Spawner
spawnMethod :
Passer.Spawner
spawnPoints :
Passer.Spawner
speed :
Passer.InteractionPointer
startPosition :
Passer.Humanoid.HumanoidControl
startScene :
Passer.SiteNavigator
startSite :
Passer.SiteNavigator
status :
Passer.Humanoid.Tracking.Sensor
,
Passer.Tracking.SensorComponent
,
Passer.Tracking.Tracker
,
Passer.Tracking.TrackerComponent
stepOffset :
Passer.Humanoid.HumanoidControl
stickButton :
Passer.ControllerSide
stickHorizontal :
Passer.ControllerSide
stickTouch :
Passer.ControllerSide
stickVertical :
Passer.ControllerSide
sticky :
Passer.Handle
strength :
Passer.Humanoid.HandTarget
stringConstant :
Passer.FunctionCall.Parameter
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