Humanoid Control for Unity v4
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Passer.Tracking.OculusHmd Member List

This is the complete list of members for Passer.Tracking.OculusHmd, including all inherited members.

_show (defined in Passer.Tracking.SensorComponent)Passer.Tracking.SensorComponentprotected
autoUpdatePasser.Tracking.SensorComponent
Awake()Passer.Tracking.SensorComponentprotectedvirtual
CreateModel(string resourceName)Passer.Tracking.SensorComponentprotectedvirtual
FindHmd(Transform oculusTransform)Passer.Tracking.OculusHmdstatic
FuseWithUnityCamera() (defined in Passer.Tracking.OculusHmd)Passer.Tracking.OculusHmdprotectedvirtual
Get(Transform oculusTransform, Vector3 position, Quaternion rotation)Passer.Tracking.OculusHmdstatic
model (defined in Passer.Tracking.SensorComponent)Passer.Tracking.SensorComponent
positionConfidencePasser.Tracking.SensorComponent
renderControllerPasser.Tracking.SensorComponentprotected
ResetTrackingPosition() (defined in Passer.Tracking.OculusHmd)Passer.Tracking.OculusHmdprotectedvirtual
rotationConfidencePasser.Tracking.SensorComponent
showPasser.Tracking.SensorComponent
Show(bool showModel)Passer.Tracking.SensorComponentvirtual
ShowModel(string resourceName)Passer.Tracking.SensorComponentprotectedvirtual
Start()Passer.Tracking.SensorComponentprotectedvirtual
StartComponent(Transform trackerTransform)Passer.Tracking.SensorComponentvirtual
statusPasser.Tracking.SensorComponent
trackerTransformPasser.Tracking.SensorComponentprotected
unityCamera (defined in Passer.Tracking.OculusHmd)Passer.Tracking.OculusHmd
UpdateComponent()Passer.Tracking.OculusHmdvirtual