Humanoid Control for Unity v4
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Passer.Tracking.HydraBaseStation Member List

This is the complete list of members for Passer.Tracking.HydraBaseStation, including all inherited members.

autoUpdate (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStation
Find(Transform parentTransform) (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStationstatic
FindController(bool isLeft) (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStation
Get(Transform parentTransform, Vector3 position, Quaternion rotation) (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStationstatic
GetController(bool isLeft, Vector3 position, Quaternion rotation) (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStation
leftController (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStation
realWorld (defined in Passer.Tracking.TrackerComponent)Passer.Tracking.TrackerComponentprotected
rightController (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStation
ShowSkeleton(bool shown) (defined in Passer.Tracking.TrackerComponent)Passer.Tracking.TrackerComponentvirtual
Start() (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStationprotectedvirtual
StartComponent() (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStationvirtual
statusPasser.Tracking.TrackerComponent
Update() (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStationprotectedvirtual
UpdateComponent() (defined in Passer.Tracking.HydraBaseStation)Passer.Tracking.HydraBaseStationvirtual