Humanoid Control for Unity v4
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Passer.Humanoid.ViveTrackerArm Member List

This is the complete list of members for Passer.Humanoid.ViveTrackerArm, including all inherited members.

_localSensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_localSensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_positionConfidencePasser.Humanoid.Tracking.Sensorprotected
_rotationConfidence (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_sensor2TargetPositionPasser.Humanoid.Tracking.Sensorprotected
_sensor2TargetRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_sensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
_sensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
ArmSensor(bool isLeft, DeviceView deviceView) (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
attachedBonePasser.Humanoid.CustomArm
CalculateArmOrientation(Vector joint1Position, Vector joint1Up, Vector joint2Position, bool isLeft) (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensorstatic
CalculateBoneRotation(Vector bonePosition, Vector parentBonePosition, Vector upDirection) (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorstatic
CalculateUpperArmOrientation(Vector upperArmPosition, float upperArmLength, Vector forearmUp, float forearmLength, Vector handPosition, bool isLeft) (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensorstatic
CheckSensor(HandTarget handTarget) (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArm
controllerComponentPasser.Humanoid.CustomArmprotected
controllerInputPasser.Humanoid.CustomArmprotected
CreateSensorTransform() (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArmprotected
devicePasser.Humanoid.Tracking.Sensor
fingers (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
forearm (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
GetTargetBone() (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArmprotected
hand (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
ID enum name (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
indexFinger (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
isLeft (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
littleFinger (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
localSensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
localSensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
middleFinger (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
name (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArm
positionConfidence (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
ringFinger (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
rotationConfidence (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
Sensor(DeviceView _device)Passer.Humanoid.Tracking.Sensor
sensor2TargetPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
sensor2TargetRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
sensorPosition (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
sensorRotation (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensor
SetSensor2Target() (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArm
shoulder (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
Start(HumanoidControl _humanoid, Transform targetTransform)Passer.Humanoid.CustomArm
statusPasser.Humanoid.Tracking.Sensor
thumb (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
tracker (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArm
Update()Passer.Humanoid.CustomArmvirtual
UpdateControllerInput()Passer.Humanoid.CustomArmprotected
UpdateControllerInput(ControllerSide controllerSide)Passer.Humanoid.CustomArmprotectedvirtual
UpdateHand() (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensorprotectedvirtual
UpdateHandFromSkeleton()Passer.Humanoid.CustomArmprotected
UpdateSensor() (defined in Passer.Humanoid.Tracking.Sensor)Passer.Humanoid.Tracking.Sensorprotected
UpdateSensorTransformFromTarget(Transform _) (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArm
upperArm (defined in Passer.Humanoid.Tracking.ArmSensor)Passer.Humanoid.Tracking.ArmSensor
viveTracker (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArmprotected
ViveTrackerArm() (defined in Passer.Humanoid.ViveTrackerArm)Passer.Humanoid.ViveTrackerArm