_localSensorPosition (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | protected |
_localSensorRotation (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | protected |
_positionConfidence | Passer.Humanoid.Tracking.Sensor | protected |
_rotationConfidence (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | protected |
_sensor2TargetPosition | Passer.Humanoid.Tracking.Sensor | protected |
_sensor2TargetRotation (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | protected |
_sensorPosition (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | protected |
_sensorRotation (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | protected |
ArmSensor(bool isLeft, DeviceView deviceView) (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
attachedBone | Passer.Humanoid.CustomArm | |
CalculateArmOrientation(Vector joint1Position, Vector joint1Up, Vector joint2Position, bool isLeft) (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | static |
CalculateBoneRotation(Vector bonePosition, Vector parentBonePosition, Vector upDirection) (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | static |
CalculateUpperArmOrientation(Vector upperArmPosition, float upperArmLength, Vector forearmUp, float forearmLength, Vector handPosition, bool isLeft) (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | static |
CheckSensor(HandTarget handTarget) (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | |
controllerComponent | Passer.Humanoid.CustomArm | protected |
controllerInput | Passer.Humanoid.CustomArm | protected |
CreateSensorTransform() (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | protected |
device | Passer.Humanoid.Tracking.Sensor | |
fingers (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
forearm (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
GetTargetBone() (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | protected |
hand (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
ID enum name (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
indexFinger (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
isLeft (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
littleFinger (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
localSensorPosition (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
localSensorRotation (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
middleFinger (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
name (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | |
positionConfidence (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
ringFinger (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
rotationConfidence (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
Sensor(DeviceView _device) | Passer.Humanoid.Tracking.Sensor | |
sensor2TargetPosition (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
sensor2TargetRotation (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
sensorPosition (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
sensorRotation (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | |
SetSensor2Target() (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | |
shoulder (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
Start(HumanoidControl _humanoid, Transform targetTransform) | Passer.Humanoid.CustomArm | |
status | Passer.Humanoid.Tracking.Sensor | |
thumb (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
tracker (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | |
Update() | Passer.Humanoid.CustomArm | virtual |
UpdateControllerInput() | Passer.Humanoid.CustomArm | protected |
UpdateControllerInput(ControllerSide controllerSide) | Passer.Humanoid.CustomArm | protectedvirtual |
UpdateHand() (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | protectedvirtual |
UpdateHandFromSkeleton() | Passer.Humanoid.CustomArm | protected |
UpdateSensor() (defined in Passer.Humanoid.Tracking.Sensor) | Passer.Humanoid.Tracking.Sensor | protected |
UpdateSensorTransformFromTarget(Transform _) (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | |
upperArm (defined in Passer.Humanoid.Tracking.ArmSensor) | Passer.Humanoid.Tracking.ArmSensor | |
viveTracker (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | protected |
ViveTrackerArm() (defined in Passer.Humanoid.ViveTrackerArm) | Passer.Humanoid.ViveTrackerArm | |