Here is a list of all documented class members with links to the class documentation for each member:
- u -
- unityXR : Passer.Humanoid.HumanoidControl
- UnregisterDeviceLayout() : UnityEngine.XR.OpenXR.Features.Interactions.HTCViveTrackerProfile
- up : Passer.Humanoid.HandTarget
- Update() : Passer.Controller, Passer.Controllers, Passer.ControllerSide, Passer.Humanoid.CustomArm, Passer.Humanoid.CustomHead, Passer.Humanoid.CustomLeg, Passer.Humanoid.CustomTorso, Passer.Humanoid.HeadSensor, Passer.Humanoid.HumanoidSensor, Passer.Humanoid.LeapHand, Passer.Humanoid.Tracking.Sensor
- UpdateComponent() : Passer.Tracking.HydraController, Passer.Tracking.LeapHandSkeleton, Passer.Tracking.OculusController, Passer.Tracking.OculusHandSkeleton, Passer.Tracking.OculusHmd, Passer.Tracking.SensorComponent, Passer.Tracking.UnityXRHandSkeleton, Passer.Tracking.ViveTrackerComponent
- UpdateControllerInput() : Passer.Humanoid.CustomArm
- UpdateHandFromSkeleton() : Passer.Humanoid.CustomArm
- UpdateMovements() : Passer.Humanoid.HeadTarget, Passer.Humanoid.HumanoidControl
- UpdatePose() : Passer.Humanoid.Pose
- UpdateSensorsFromTarget() : Passer.Humanoid.HeadTarget
- UpdateSensorsFromTargets() : Passer.Humanoid.HumanoidControl
- UpdateSensorTransformFromTarget() : Passer.Humanoid.CustomArm, Passer.Humanoid.CustomLeg, Passer.Humanoid.CustomTorso
- UpdateSkeletonRender() : Passer.Tracking.BodySkeleton, Passer.Tracking.HandSkeleton
- UpdateTarget() : Passer.Humanoid.HeadTarget
- UpdateTracker() : Passer.Humanoid.CustomTracker, Passer.Humanoid.LeapTracker, Passer.Humanoid.UnityXRTracker, Passer.Tracking.Tracker
- useGravity : Passer.Humanoid.HumanoidControl
- useRoleFile : Passer.NetworkingStarter