_showRealObjects (defined in Passer.Target) | Passer.Target | protected |
animator (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
antilatency (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
astra (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
CheckGrounded() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
ClearBones() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
CopyRigToTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
CopyTargetToRig() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
CreateTarget(FootTarget oldTarget) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
custom (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
DetermineTarget(HumanoidControl humanoid, bool isLeft) | Passer.Humanoid.FootTarget | static |
DrawAvatarBone(TargetedBone bone, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
DrawAvatarBone(BoneTransform bone, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
DrawAvatarRig(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
DrawTarget(Confidence confidence, Transform target, Vector3 direction, float length) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
DrawTargetBone(TargetedBone bone, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
DrawTargetBone(TargetTransform target, Vector3 direction) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
DrawTargetRig(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
DrawTensionGizmo(TargetedBone targetedBone) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | protectedvirtual |
DrawTensions() (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | virtual |
foot (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
FootTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
GetBoneId(bool isLeft, LegBones armBone) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
GetDefaultBone(Animator rig, ref Transform boneTransform, Bone boneId, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
GetDefaultBone(Animator rig, ref Transform boneTransform, HumanBodyBones boneID, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
GetDefaultBone(Animator rig, ref Transform boneTransform, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
GetDefaultTarget(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
GetDefaultTargetBone(Animator rig, ref Transform boneTransform, Bone boneID, params string[] boneNames) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
GetTargetBone(LegBones boneID) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
ground (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
groundDistance (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
groundEvent | Passer.Humanoid.FootTarget | |
groundNormal (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
groundTranslation (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
humanoid (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | |
InitAvatar() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
InitComponent() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
InitializeTrackingConfidence() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
InitSensors() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
InitSubTargets() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protected |
IsInitialized(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
IsInTPose() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
isLeft (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
jointLimitations (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
kinect1 (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
kinect2 (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
kinect4 (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
legAnimator (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
legMovements (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
lowerLeg (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
main (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
MatchTargetsToAvatar() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
maxFootAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxLeftFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxLeftLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxLeftToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxLeftUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxLowerLegAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxRightFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxRightLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxRightToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxRightUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxToesAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
maxUpperLegAngle (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minLeftFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minLeftLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minLeftToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minLeftUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minRightFootAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minRightLowerLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minRightToesAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
minRightUpperLegAngles (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
NewComponent(HumanoidControl _humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
OnDrawGizmos() (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | |
OnDrawGizmosSelected() (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | |
optitrack (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
otherFoot (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
physics (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
RetrieveBones() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
rotationSpeedLimitation | Passer.Humanoid.FootTarget | |
SetColliderToTrigger(GameObject obj) (defined in Passer.Target) | Passer.Target | static |
SetColliderToTrigger(Rigidbody rb) (defined in Passer.Target) | Passer.Target | static |
SetRotation(Transform transform, Rotation orientation) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
SetTarget(HumanoidControl humanoid, Transform targetTransform, bool isLeft) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | static |
ShowControllers(bool shown) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
showRealObjects | Passer.Target | |
side (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
slidePrevention | Passer.Humanoid.FootTarget | |
soleThicknessFoot (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
soleThicknessToes (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
StartSensors() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | virtual |
StartTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
StopSensors() (defined in Passer.Target) | Passer.Target | virtual |
toes (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
ToQuaternion(Rotation orientation) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
ToRotation(Quaternion quaternion) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
ToVector(Vector3 vector3) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
ToVector3(Vector position) (defined in Passer.Humanoid.HumanoidTarget) | Passer.Humanoid.HumanoidTarget | static |
UnsetColliderToTrigger(List< Collider > colliders) (defined in Passer.Target) | Passer.Target | static |
UnsetColliderToTrigger(List< Collider > colliders, Collider collider) (defined in Passer.Target) | Passer.Target | static |
UpdateEvents() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
UpdateMovements(HumanoidControl humanoid) (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
UpdateSensors() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | protectedvirtual |
UpdateSensorsFromTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
UpdateTarget() (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
upperLeg (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |
viveTracker (defined in Passer.Humanoid.FootTarget) | Passer.Humanoid.FootTarget | |