Humanoid Control for Unity v4
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Passer.Tracking.Oculus Member List

This is the complete list of members for Passer.Tracking.Oculus, including all inherited members.

_hmd (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculusprotected
AddScreenFader(Camera camera) (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculusprotectedstatic
Find(Transform parentTransform)Passer.Tracking.Oculusstatic
FindController(bool isLeft)Passer.Tracking.Oculus
FindHandTrackingSkeleton(bool isLeft) (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
Get(Transform parentTransform, Vector3 position, Quaternion rotation)Passer.Tracking.Oculusstatic
GetController(bool isLeft, Vector3 position, Quaternion rotation) (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
GetHmd(Vector3 position, Quaternion rotation) (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
hmd (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
leftHandSkeleton (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
persistentTracking (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
realWorld (defined in Passer.Tracking.TrackerComponent)Passer.Tracking.TrackerComponentprotected
realWorldConfiguration (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
rightHandSkeleton (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculus
ShowSkeleton(bool shown) (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculusvirtual
Start() (defined in Passer.Tracking.Oculus)Passer.Tracking.Oculusprotectedvirtual
statusPasser.Tracking.TrackerComponent
Update() (defined in Passer.Tracking.TrackerComponent)Passer.Tracking.TrackerComponentprotectedvirtual