Humanoid Control for Unity v4
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Public Member Functions | Public Attributes | Properties | List of all members
Passer.GameObjectEventHandlers Class Reference

Description

A list of event handlers with GameObject parameters.

This is used to implement a list of functions which should be called with a GameObject as parameter.

Inheritance diagram for Passer.GameObjectEventHandlers:
Passer.EventHandlers< GameObjectEvent >

Public Member Functions

void SetMethod (EventHandler.Type eventType, UnityAction voidAction, int index=0)
 

Public Attributes

int id
 The id of the event handler.
 
string label
 The label or name of the Event Handlers.
 
string tooltip
 The tooltip text for the Event Handlers.
 
string[] eventTypeLabels
 The labels for the EventHandler.Type to use in the GUI.
 
string fromEventLabel
 For future use...
 
List< T > events
 The EventHandlers.
 

Properties

GameObject value [get, set]
 

The documentation for this class was generated from the following file: