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Humanoid Control for Unity v4
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Destroyer of things.
Inherits MonoBehaviour.
Public Member Functions | |
| void | SelfDestroy () |
| Destroy this GameObject. | |
| void | Destroy (GameObject gameObject) |
| Destroy the given GameObject. | |
| void | ApplicationQuit () |
| Exit the application. | |
| void Passer.Destroyer.Destroy | ( | GameObject | gameObject | ) |
Destroy the given GameObject.
| gameObject | The GameObject to Destroy |