Humanoid Control for Unity v4
Loading...
Searching...
No Matches
Passer.Humanoid.Pose Member List

This is the complete list of members for Passer.Humanoid.Pose, including all inherited members.

AddBlendshape(SkinnedMeshRenderer _renderer, int _blendshapeId) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
AddBone(Bone _boneId, bool useSideBones=false) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
blendshapePosesPasser.Humanoid.Pose
bonePosesPasser.Humanoid.Pose
CheckBlendshape(SkinnedMeshRenderer renderer, int blendshapeId) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
CheckBone(Bone boneId, bool useSideBones=false) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
Cleanup() (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
GetBlendshape(SkinnedMeshRenderer renderer, int blendshapeId) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
GetBone(Bone boneId) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
GetConfidence() (defined in Passer.Humanoid.Pose)Passer.Humanoid.Posevirtual
GetScore(HumanoidControl humanoid, Side side) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
GetSideBone(SideBone sideBoneId) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
Show(HumanoidControl humanoid, float value=1) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
Show(HumanoidControl humanoid, Side showSide, float value=1) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
ShowAdditive(HumanoidControl humanoid, Side showSide, float value=1) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
ShowBlendshapes(HumanoidControl humanoid, float value) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
ShowBones(HumanoidControl humanoid, float value) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
ShowBones(HumanoidControl humanoid, Side showSide, float value) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
ShowBonesAdditive(HumanoidControl humanoid, Side showSide, float value) (defined in Passer.Humanoid.Pose)Passer.Humanoid.Pose
UpdatePose(HumanoidControl humanoid)Passer.Humanoid.Posevirtual