AdjustTracking(Vector3 positionalDelta, Quaternion rotationalDelta) | Passer.Tracking.Tracker | virtual |
Calibrate() | Passer.Tracking.Tracker | virtual |
CheckTracker(HumanoidControl humanoid) | Passer.Humanoid.HumanoidTracker | virtual |
CheckTracker(HumanoidControl humanoid, TrackerGetter getTracker) | Passer.Humanoid.HumanoidTracker | |
CheckTracker(HumanoidControl humanoid, TrackerGetter getTracker, Vector3 localPosition, Quaternion localRotation) | Passer.Humanoid.HumanoidTracker | |
enabled | Passer.Tracking.Tracker | |
GetBoneConfidence(uint actorId, FacialBone boneId) (defined in Passer.Humanoid.HumanoidTracker) | Passer.Humanoid.HumanoidTracker | virtual |
GetBonePosition(uint actorId, FacialBone boneId) (defined in Passer.Humanoid.HumanoidTracker) | Passer.Humanoid.HumanoidTracker | virtual |
GetBoneRotation(uint actorId, FacialBone boneId) (defined in Passer.Humanoid.HumanoidTracker) | Passer.Humanoid.HumanoidTracker | virtual |
headSensor | Passer.Humanoid.HumanoidTracker | |
hipsSensor | Passer.Humanoid.HumanoidTracker | |
humanoid | Passer.Humanoid.HumanoidTracker | |
leftFootSensor | Passer.Humanoid.HumanoidTracker | |
leftHandSensor | Passer.Humanoid.HumanoidTracker | |
name | Passer.Tracking.Tracker | |
rightFootSensor | Passer.Humanoid.HumanoidTracker | |
rightHandSensor | Passer.Humanoid.HumanoidTracker | |
sensors | Passer.Humanoid.HumanoidTracker | |
ShowTracker(bool shown) | Passer.Tracking.Tracker | virtual |
StartTracker(HumanoidControl _humanoid) | Passer.Humanoid.HumanoidTracker | virtual |
Passer::Tracking::Tracker.StartTracker() | Passer.Tracking.Tracker | virtual |
Status enum name | Passer.Tracking.Tracker | |
status | Passer.Tracking.Tracker | |
StopTracker() | Passer.Tracking.Tracker | virtual |
trackerComponent | Passer.Tracking.Tracker | |
TrackerGetter(Transform transform, Vector3 localPosition, Quaternion localRotation) | Passer.Humanoid.HumanoidTracker | |
UpdateTracker() | Passer.Tracking.Tracker | virtual |