Humanoid Control for Unity v4
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This is the complete list of members for Passer.Spawner, including all inherited members.
ChooseSpawnPoint(SpawnPoint[] spawnPoints, SpawnMethod spawnMethod) (defined in Passer.Spawner) | Passer.Spawner | protected |
DoSpawn(GameObject prefab) (defined in Passer.Spawner) | Passer.Spawner | |
OnEnable() (defined in Passer.Spawner) | Passer.Spawner | protectedvirtual |
prefab | Passer.Spawner | |
singleInstance | Passer.Spawner | |
Spawn(GameObject prefab) | Passer.Spawner | virtual |
Spawn(GameObject prefab, SpawnPoint[] spawnPoints, SpawnMethod spawnMethod=SpawnMethod.RoundRobin) | Passer.Spawner | virtual |
Spawn(GameObject prefab, Vector3 position, Quaternion rotation) (defined in Passer.Spawner) | Passer.Spawner | static |
spawnAtStart | Passer.Spawner | |
spawnIndex (defined in Passer.Spawner) | Passer.Spawner | protected |
SpawnMethod enum name | Passer.Spawner | |
spawnMethod | Passer.Spawner | |
SpawnObject() | Passer.Spawner | virtual |
spawnPoints | Passer.Spawner | |
Start() (defined in Passer.Spawner) | Passer.Spawner | protectedvirtual |