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Humanoid Control for Unity v4
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This is the complete list of members for Passer.Spawner, including all inherited members.
| ChooseSpawnPoint(SpawnPoint[] spawnPoints, SpawnMethod spawnMethod) (defined in Passer.Spawner) | Passer.Spawner | protected |
| DoSpawn(GameObject prefab) (defined in Passer.Spawner) | Passer.Spawner | |
| OnEnable() (defined in Passer.Spawner) | Passer.Spawner | protectedvirtual |
| prefab | Passer.Spawner | |
| singleInstance | Passer.Spawner | |
| Spawn(GameObject prefab) | Passer.Spawner | virtual |
| Spawn(GameObject prefab, SpawnPoint[] spawnPoints, SpawnMethod spawnMethod=SpawnMethod.RoundRobin) | Passer.Spawner | virtual |
| Spawn(GameObject prefab, Vector3 position, Quaternion rotation) (defined in Passer.Spawner) | Passer.Spawner | static |
| spawnAtStart | Passer.Spawner | |
| spawnIndex (defined in Passer.Spawner) | Passer.Spawner | protected |
| SpawnMethod enum name | Passer.Spawner | |
| spawnMethod | Passer.Spawner | |
| SpawnObject() | Passer.Spawner | virtual |
| spawnPoints | Passer.Spawner | |
| Start() (defined in Passer.Spawner) | Passer.Spawner | protectedvirtual |