Humanoid Control for Unity v4
|
This is the complete list of members for Passer.SceneManager, including all inherited members.
Awake() (defined in Passer.SceneManager) | Passer.SceneManager | protectedvirtual |
currentScene | Passer.SceneManager | |
dontDestroyOnLoad | Passer.SceneManager | |
LoadScene(int sceneId) | Passer.SceneManager | |
mod(int k, int n) (defined in Passer.SceneManager) | Passer.SceneManager | static |
NextScene() | Passer.SceneManager | |
PreviousScene() | Passer.SceneManager | |
sceneNames | Passer.SceneManager |