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Humanoid Control for Unity v4
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This is the complete list of members for Passer.SceneManager, including all inherited members.
| Awake() (defined in Passer.SceneManager) | Passer.SceneManager | protectedvirtual |
| currentScene | Passer.SceneManager | |
| dontDestroyOnLoad | Passer.SceneManager | |
| LoadScene(int sceneId) | Passer.SceneManager | |
| mod(int k, int n) (defined in Passer.SceneManager) | Passer.SceneManager | static |
| NextScene() | Passer.SceneManager | |
| PreviousScene() | Passer.SceneManager | |
| sceneNames | Passer.SceneManager |