Humanoid Control for Unity v4
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Passer.NetworkingStarter Member List

This is the complete list of members for Passer.NetworkingStarter, including all inherited members.

autoStart (defined in Passer.NetworkingStarter)Passer.NetworkingStarter
Awake() (defined in Passer.NetworkingStarter)Passer.NetworkingStarterprotectedvirtual
BoltStartDone() (defined in Passer.NetworkingStarter)Passer.NetworkingStarter
connectedPasser.NetworkingStarter
connectingPasser.NetworkingStarter
gameVersionPasser.NetworkingStarter
OnConnectedToMaster() (defined in Passer.NetworkingStarter)Passer.NetworkingStarter
OnJoinedRoom() (defined in Passer.NetworkingStarter)Passer.NetworkingStarter
OnJoinRoomFailed(short returnCode, string message) public override void OnPhotonJoinRoomFailed(object[] codeAndMsg) (defined in Passer.NetworkingStarter)Passer.NetworkingStarter
playerPrefabPasser.NetworkingStarter
Role enum namePasser.NetworkingStarter
rolePasser.NetworkingStarter
roleFileNamePasser.NetworkingStarter
roomNamePasser.NetworkingStarter
sendRatePasser.NetworkingStarter
serverIpAddressPasser.NetworkingStarter
ServerType enum namePasser.NetworkingStarter
serverTypePasser.NetworkingStarter
SessionListUpdated(Map< Guid, UdpSession > sessionList) (defined in Passer.NetworkingStarter)Passer.NetworkingStarter
Start() (defined in Passer.NetworkingStarter)Passer.NetworkingStarterprotectedvirtual
StartClient()Passer.NetworkingStarter
StartClient(string roomName, int gameVersion)Passer.NetworkingStarter
starter (defined in Passer.NetworkingStarter)Passer.NetworkingStarterprotected
StartHost()Passer.NetworkingStarter
useRoleFilePasser.NetworkingStarter