Humanoid Control for Unity
v4
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Passer
NetworkingStarter
Passer.NetworkingStarter Member List
This is the complete list of members for
Passer.NetworkingStarter
, including all inherited members.
autoStart
(defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
Awake
() (defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
protected
virtual
BoltStartDone
() (defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
connected
Passer.NetworkingStarter
connecting
Passer.NetworkingStarter
gameVersion
Passer.NetworkingStarter
OnConnectedToMaster
() (defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
OnJoinedRoom
() (defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
OnJoinRoomFailed
(short returnCode, string message) public override void OnPhotonJoinRoomFailed(object[] codeAndMsg) (defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
playerPrefab
Passer.NetworkingStarter
Role
enum name
Passer.NetworkingStarter
role
Passer.NetworkingStarter
roleFileName
Passer.NetworkingStarter
roomName
Passer.NetworkingStarter
sendRate
Passer.NetworkingStarter
serverIpAddress
Passer.NetworkingStarter
ServerType
enum name
Passer.NetworkingStarter
serverType
Passer.NetworkingStarter
SessionListUpdated
(Map< Guid, UdpSession > sessionList) (defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
Start
() (defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
protected
virtual
StartClient
()
Passer.NetworkingStarter
StartClient
(string roomName, int gameVersion)
Passer.NetworkingStarter
starter
(defined in
Passer.NetworkingStarter
)
Passer.NetworkingStarter
protected
StartHost
()
Passer.NetworkingStarter
useRoleFile
Passer.NetworkingStarter
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