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Humanoid Control for Unity v4
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This is the complete list of members for Passer.Counter, including all inherited members.
| _value (defined in Passer.Counter) | Passer.Counter | protected |
| Awake() (defined in Passer.Counter) | Passer.Counter | protectedvirtual |
| CallRemote(string functionName, params object[] parameters) (defined in Passer.Counter) | Passer.Counter | protected |
| CheckBounds() (defined in Passer.Counter) | Passer.Counter | protectedvirtual |
| counterEvent | Passer.Counter | |
| Decrement() | Passer.Counter | |
| FixedUpdate() (defined in Passer.Counter) | Passer.Counter | protectedvirtual |
| Increment() | Passer.Counter | |
| max | Passer.Counter | |
| min | Passer.Counter | |
| networking | Passer.Counter | |
| photonView (defined in Passer.Counter) | Passer.Counter | protected |
| SetTimer(int seconds) (defined in Passer.Counter) | Passer.Counter | |
| SetTimer(int seconds, float speed) (defined in Passer.Counter) | Passer.Counter | |
| SetValueToMax() | Passer.Counter | |
| SetValueToMin() | Passer.Counter | |
| timer (defined in Passer.Counter) | Passer.Counter | |
| value | Passer.Counter |