Humanoid Control for Unity
v4
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Here is a list of all documented functions with links to the class documentation for each member:
- o -
OnButtonDown() :
Passer.ControllerSide
OnButtonUp() :
Passer.ControllerSide
OnDeviceConnected() :
Passer.Tracking.UnityXRHandSkeleton
,
Passer.Tracking.ViveTrackerComponent
OnDeviceDisconnected() :
Passer.Tracking.UnityXRHandSkeleton
,
Passer.Tracking.ViveTrackerComponent
OnHandCollisionEnd() :
Passer.Humanoid.IHandCollisionEvents
OnHandCollisionStart() :
Passer.Humanoid.IHandCollisionEvents
OnHandGrabbed() :
Passer.Humanoid.IHandGrabEvents
OnHandLetGo() :
Passer.Humanoid.IHandGrabEvents
OnHandTouchEnd() :
Passer.Humanoid.IHandTouchEvents
OnHandTouchStart() :
Passer.Humanoid.IHandTouchEvents
OnHandTriggerEnter() :
Passer.Humanoid.IHandTriggerEvents
OnHandTriggerExit() :
Passer.Humanoid.IHandTriggerEvents
OnPointerClick() :
Passer.Humanoid.HumanoidButton
OnPointerDown() :
Passer.TeleportTarget
OnSubmit() :
Passer.Humanoid.HumanoidButton
OnTriggerExit() :
Passer.MenuManager
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